Developed by Triotech, the company behind this year's "Voyage to the Iron Reef" at Knott's Berry Farm, Ninjago will employ Triotech's new "maestro hand gesture technology." Simply put, you now can "shoot" at targets without a gun. Triotech's gameplay on Ninjago will allow riders to use hand motions to launch virtual projectiles at the various targets they will encounter on screen in the dark ride.
The theme is Lego's popular Ninjago line of toys and videos. On the ride, you've entered the dojo and are training as a ninja before being sent into battle. With your ninja-like hand motions, you will send blasts that, if they hit your enemies, will defeat them.
A Triotech representative explained the technology in a mock-up that I was invited to experience at the IAAPA Attractions Expo this morning. You will feel some gentle airflow from the console in front of you in the ride vehicle. That's there to help you feel the "hot zone" where the sensor will detect your hand movements. The sensor zone is the shape of an inverted cone, about one foot tall.
To "fire," just push your hand through the sensor zone. The higher you hand moves through the zone, the higher your blast will appear on the screen. It's the same to target the left or right side of the screen. Just push your hand through a spot in the zone in relation to you want the blast to hit on the screen. If you don't feel the airflow anymore, your hand is outside the sensor zone and won't send a virtual projectile on the screen.
It doesn't matter which way your fingers are pointing, or whether you push your fingers forward or slice through the zone with the side or back of your hand. It's the placement of your hand in the zone that determines the target point on the screen. But you won't have to think too hard about this. Once you see the bursts on the screen, your reflexes will take over and you'll soon "dial in" how to aim at your targets.
Ninjago - The Ride will debut next spring at Legoland in California and Billund, Denmark, followed by a November debut at Legoland Malaysia.
TweetWith all-due respect, how exactly would using guns on a Ninja-themed ride be good theming? Yeah, they work for certain rides like Buzz Lightyear and MIB, but Ninjago? You might as well get Disney to change Fantasmic! so that Mickey kills Maleficent with a chainsaw, or have Universal trade in the interactive wands at WWOHP for lightsabers.
"...not to mention how hard this may be for kids to master."
Maybe if they're 3-4 years old, but I think any kid above that age shouldn't exactly have a hard time with it. Motion controls are slowly being integrated into our everyday lives, such as paper towel dispensers that, well, dispense paper towels when you wave your hand in front of the scanner. And you have the wide success of videogames such as Just Dance. So kids aren't exactly strangers to motion controls.
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